Open Locomotion - Standard for VR Movement Input
The new universal standard for locomotion in VR.
- Based on key values describing human locomotion
- Limitations of traditional input systems removed
- Hardware agnostic standard
For Application Developers
- One single input system for many VR locomotion devices
- Simple & quick implementation
- Haptic feedback functionality included
For Simulator Manufacturers
- Many compatible applications
- Resolve your “chicken or the egg” problem
- Remove the limitations of traditional input systems
Interested in joining the Open Locomotion Revolution?
If you are an Application Developer or represent a Simulator Manufacturer and are interested in joining Open Locomotion, then contact us through our web form. We are happy to talk!